So id's grand plan is to shoehorn new players quickly into playing Quake 3 online, and that ultimately all the new fancy gameplay modes will be provided by the third party 'mod' community. Master Arena is a fresh new experience for any Quake veterans, and players of arena shooters in general. Whether they want to play Deathmatch, Capture the Flag, Arena Royale, Domination, and Race, there's a mode for every kind of player to experience.
Quake | |
---|---|
Genre(s) | First-person shooter |
Developer(s) | id Software Raven Software Hyperion Entertainment Bullfrog Productions Lobotomy Software Raster Productions Hammerhead |
Publisher(s) | GT Interactive (1996–1997) Activision (1997–2009) Electronic Arts (2001) (Quake III Revolution) Square Electronic Arts (2001) (Quake III Revolution Japanese version) Bethesda Softworks (2010–present) Nvidia (2019) (Quake II RTX)
|
Platform(s) | MS-DOS, Microsoft Windows, OS X, Linux, Sega Saturn, Nintendo 64, PlayStation, PlayStation 2, Xbox, Xbox 360, PlayStation 3, Dreamcast |
First release | Quake June 22, 1996 |
Latest release | Quake Champions August 22, 2017 |
Quake III Arena provides the ultimate deathmatch experience. Q&A: id's CEO discusses his studio's new multiplatform strategy, aversion to Wii development, Quake Live, Doom 4, and unannounced. Quake III Arena has laid the foundations for many modern first-person video games, and has attracted a long-standing competitive e-sports scene. We train agents that learn and act as individuals, but which must be able to play on teams with and against any other agents, artificial or human. Quake 3 Arena Demo001 The story looks very different when we look at those results here. Quake 3 Arena is able to take great advantage of Pentium 4's high memory throughput. This is why the.
Quake is a series of first-person shootervideo games, developed by id Software and, as of 2010, published by Bethesda Softworks. The series is composed of the eponymous game from 1996 and its nonlinear, standalone sequels which vary in setting and plot.
Games[edit]
Game | Metacritic |
---|---|
Quake | (PC) 94[1] (N64) 74[2] (SAT) 64%[3][a] |
Quake Mission Pack No. 1: Scourge of Armagon | (PC) 82%[4][a] |
Quake Mission Pack No. 2: Dissolution of Eternity | (PC) 83%[5][a] |
Quake II | (PC) 87%[6][a] (N64) 81%[7][a] (PS) 79%[8][a] |
Quake II Mission Pack: The Reckoning | (PC) 69%[9][a] |
Quake II Mission Pack: Ground Zero | (PC) 65%[10][a] |
Quake III Arena | (DC) 93[11] (PS2) 84[12] (PC) 83%[13][a] (X360) 69[14] |
Quake III: Team Arena | (PC) 69[15] |
Quake 4 | (PC) 81[16] (X360) 75[17] |
Enemy Territory: Quake Wars | (PC) 84[18] (X360) 69[19] (PS3) 60[20]¨ |
Quake storyline[edit]
The game's original plot focused on the player character, later known as 'Ranger' in Quake III: Arena, who travels across alternate dimensions to stop an enemy code-named 'Quake'. The game takes place in a Lovecraftian setting with a mixture of dark fantasy, pseudo-medieval and science fiction.[21][22]
- Quake (1996)
- Quake Mission Pack No. 1: Scourge of Armagon (1997)
- Quake Mission Pack No. 2: Dissolution of Eternity (1997)
- Quake: Dimension of the Past (2016)
Quake II storyline[edit]
An in-name only sequel that shifted the series to the science fiction genre, Quake II and its sequels chronicle the war between humanity and the cybernetic alien race known as the Strogg.[23]
- Quake II (1997)
- Quake II Mission Pack: The Reckoning (1998)
- Quake II Mission Pack: Ground Zero (1998)
- Quake 4 (2005)
- Enemy Territory: Quake Wars (2007) (prequel of Quake II)
Arena series[edit]
With a focus on competitive multiplayer, Quake III Arena and its successors de-emphasised the setting of the first two games while still retaining continuity with them and crossing over with id's Doom franchise. Quake Champions, in particular, is heavily influenced by the mythology of the original game.[24]
- Quake III Arena (1999)
- Quake III: Team Arena (2000)
- Quake Live (2010; an updated version of Quake III Arena originally designed as a free-to-play game launched via a web plug-in)
- Quake Champions (2017)
See also[edit]
- Unreal - a rival franchise developed by Epic Games that began in 1998.
- Call of Duty - An Activision-published game franchise that runs on a modified version of id Tech 3, dubbed the IW engine. Like Quake, multiplayer functionality would become the primary focus of the series by the release of Call of Duty: Black Ops 4 in 2018.
Notes[edit]
References[edit]
- ^'Quake Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake Mission Pack No. 1: Scourge of Armagon Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake Mission Pack No. 2: Dissolution of Eternity Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake II Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake II Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake II Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake II Mission Pack: The Reckoning Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake II Mission Pack: Ground Zero Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake III Arena Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake III Revolution Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake III Arena Reviews'. GameRankings. Retrieved December 23, 2014.
- ^'Quake Arena Arcade Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake III: Team Arena Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake 4 Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Quake 4 Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Enemy Territory: Quake Wars Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Enemy Territory: Quake Wars Reviews'. Metacritic. Retrieved December 23, 2014.
- ^'Enemy Territory: Quake Wars Reviews'. Metacritic. Retrieved December 23, 2014.
- ^Quake (game manual). ID Software. 1996.
- ^Connors, William W.; Rivera, Mike; Orzel, Sylvia. Quake 3 Arena Manual.
- ^Lien, Tracey (December 7, 2012). 'Quake 2 turns 15-years-old today'. Polygon. Retrieved November 15, 2017.
- ^Bethesda Games Catalog | accessdate May 14, 2020 | quote: Quake Champions delivers the dark mythos of the first Quake combined with the groundbreaking multiplayer mayhem of Quake III Arena with a major modern twist – Champions.
An art installation of 185 chairs, symbolising people killed in the Christchurch earthquake, will be moved.
An artwork by Peter Majendie remembers the 185 people who died in the Christchurch earthquake in February 2011. Photo: RNZ / Conan Young
Artist Peter Majendie placed the white chairs opposite the CTV site on Madras St on the first anniversary of the magnitude 6.3 earthquake that struck on 22 February 2011, causing severe damage, killing 185 and injuring several thousand people.
The city's new multi-use arena will be built on the site of the memorial.
Majendie said the chairs would be moved to a new temporary site on 17 November.
The bishop had given approval for the work to be placed on the site of the old St Lukes Church on the corner of Kilmore and Manchester streets for a couple of years, Majendie said.
'We have come up with a nice landscape plan and the chairs will have a bit more space, so it will look good,' he said.
Long-term plans for the chairs, which have become an attraction for locals and tourists, remain uncertain.
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Majendie said the chairs had transcended the earthquake and become a symbol of loss.
'I've met people there who have lost someone and they just come and sit quietly at the chairs.'
Majendie installed a 186th chair to symbolise others who lost their lives that day or because of the effects of the earthquake.
'My friend lost his mum that day, she had a heart attack but by the time she could get help she passed away. If it was any other day she could have survived.
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'That's what I like about art - you can acknowledge everyone in a way that can't be done with an official memorial,' he said.
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